15 research outputs found
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Overview of Recent Trends in Microchannels for Heat Transfer and Thermal Management Applications
© 2022 The Author(s). Published by Elsevier B.V. This is an open access article under the CC BY license. https://creativecommons.org/licenses/by/4.0/Distinctive recent research and experimental trends in microchannels for heat transfer and thermal management applications are investigated via a novel framework. The qualitative literature analysis was performed from four perspectives: materials, enhanced flow control, design, and sustainability (MEDS). The findings revealed that enhanced microchannel (MC) heat transfer performance (HTP) could be achieved by adding asymmetrical barriers, pin-fins, non-conventional geometries, mixed-wettability/biphilic surfaces, hybrid/silver nanofluids, and adopting innovative experimental and analysis methods. Additionally, researchers urged to focus on new microchannel designs and flow boiling/phase change-based experiments to understand the physics and different effects caused by various parameters. Furthermore, the qualitative analyses were transformed into quantitative results from the evaluated described methods and datasets, followed by a critical discussion of the findings. Finally, this article points out a set of promising future investigations and draws conclusions about current state-of-the-art. It is observed that, despite the decent progress made so far, microchannel-based applications still rely on traditional rectangular shapes, water-based working fluids, and numerical methods. Therefore, the role and focus on Industry 4.0 technologies to drive further innovations and sustainability in microchannel technologies are still in the early stages of adoption; this arguably acts as a barrier that prevents meeting current thermal and heat transfer needs.Peer reviewe
A transfer learning‐based system for grading breast invasive ductal carcinoma
© 2022 The Authors. IET Image Processing published by John Wiley & Sons Ltd on behalf of The Institution of Engineering and Technology. This is an open access article under the terms of the Creative Commons Attribution License, https://creativecommons.org/licenses/by/4.0/Breast carcinoma is a sort of malignancy that begins in the breast. Breast malignancy cells generally structure a tumour that can routinely be seen on an x‐ray or felt like a lump. Despite advances in screening, treatment, and observation that have improved patient endurance rates, breast carcinoma is the most regularly analyzed malignant growth and the subsequent driving reason for malignancy mortality among ladies. Invasive ductal carcinoma is the most boundless breast malignant growth with about 80% of all analyzed cases. It has been found from numerous types of research that artificial intelligence has tremendous capabilities, which is why it is used in various sectors, especially in the healthcare domain. In the initial phase of the medical field, mammography is used for diagnosis, and finding cancer in the case of a dense breast is challenging. The evolution of deep learning and applying the same in the findings are helpful for earlier tracking and medication. The authors have tried to utilize the deep learning concepts for grading breast invasive ductal carcinoma using Transfer Learning in the present work. The authors have used five transfer learning approaches here, namely VGG16, VGG19, InceptionReNetV2, DenseNet121, and DenseNet201 with 50 epochs in the Google Colab platform which has a single 12GB NVIDIA Tesla K80 graphical processing unit (GPU) support that can be used up to 12 h continuously. The dataset used for this work can be openly accessed from http://databiox.com. The experimental results that the authors have received regarding the algorithm's accuracy are as follows: VGG16 with 92.5%, VGG19 with 89.77%, InceptionReNetV2 with 84.46%, DenseNet121 with 92.64%, DenseNet201 with 85.22%. From the experimental results, it is clear that the DenseNet121 gives the maximum accuracy in terms of cancer grading, whereas the InceptionReNetV2 has minimal accuracy.Peer reviewe
Real time motion estimation using a neural architecture implemented on GPUs
This work describes a neural network based architecture that represents and estimates object motion in videos. This architecture addresses multiple computer vision tasks such as image segmentation, object representation or characterization, motion analysis and tracking. The use of a neural network architecture allows for the simultaneous estimation of global and local motion and the representation of deformable objects. This architecture also avoids the problem of finding corresponding features while tracking moving objects. Due to the parallel nature of neural networks, the architecture has been implemented on GPUs that allows the system to meet a set of requirements such as: time constraints management, robustness, high processing speed and re-configurability. Experiments are presented that demonstrate the validity of our architecture to solve problems of mobile agents tracking and motion analysis.This work was partially funded by the Spanish Government DPI2013-40534-R grant and Valencian Government GV/2013/005 grant
3D Hand Pose Estimation with Neural Networks
We propose the design of a real-time system to recognize and interprethand gestures. The acquisition devices are low cost 3D sensors. 3D hand pose will be segmented, characterized and track using growing neural gas (GNG) structure. The capacity of the system to obtain information with a high degree of freedom allows the encoding of many gestures and a very accurate motion capture. The use of hand pose models combined with motion information provide with GNG permits to deal with the problem of the hand motion representation. A natural interface applied to a virtual mirrorwriting system and to a system to estimate hand pose will be designed to demonstrate the validity of the system
Fast 2D/3D object representation with growing neural gas
This work presents the design of a real-time system to model visual objects with the use of self-organising networks. The architecture of the system addresses multiple computer vision tasks such as image segmentation, optimal parameter estimation and object representation. We first develop a framework for building non-rigid shapes using the growth mechanism of the self-organising maps, and then we define an optimal number of nodes without overfitting or underfitting the network based on the knowledge obtained from information-theoretic considerations. We present experimental results for hands and faces, and we quantitatively evaluate the matching capabilities of the proposed method with the topographic product. The proposed method is easily extensible to 3D objects, as it offers similar features for efficient mesh reconstruction
Learning 2D Hand Shapes Using the Technology . . .
Recovering the shape of a class of objects requires establishing correct correspondences between manually or automatically annotated landmark points. In this study, we utilise a novel approach to automatically recover the shape of hand outlines from a series of 2D training images. Automated landmark extraction is accomplished through the use of the self-organising model the growing neural gas (GNG) network which is able to learn and preserve the topological relations of a given set of input patterns without requiring a priori knowledge of the structure of the input space. To measure the quality of the mapping throughout the adaptation process we use the topographic product. Results are given for the training set of hand outlines